Scott Swearingen is an Assistant Professor in the Department of Design at The Ohio State University. With a research focus in game design for social good and the design of mechanics for enhancing collaborative play, his work cultivates the human experience of connectivity across a variety of physical and social boundaries. His award-winning games and other works have been exhibited at national and international conferences and shows including SIGGRAPH, SIGGRAPH-ASIA, CURRENTS New Media, GLS, IEEE-GEM, IFIP-ICEC, Montreal Independent Games Festival, and HASTAC. Prior to joining Ohio State, Scott worked in the video game industry for over ten years as a game designer, level designer, and environment artist at multiple video game studios including MAXIS, Electronic Arts, and Gearbox Software. There he worked on numerous award-winning games and franchises including Medal of Honor, Brothers in Arms, The Simpsons, Dead Space, The Godfather and The Sims by collaborating with large interdisciplinary teams comprised of engineers, artists, designers, and writers to create AAA games for the XBOX, PlayStation, and PC.